Oskari Joutsenvirta
Senior Game Designer
Welcome to my portfolio
Specialized in gameplay and feature design, I have worked on a wide range of games, from mobile games to platformers, adventure and survival games, puzzle games and a large-scale MMO sandbox. Alongside game design, I have designed several internal development tools and workflows, helping streamline development and improve the way designers are able to manage a game's content.
Currently, I work as a Senior Game Designer and Principal UI/UX Designer at Frozenbyte, where I am involved in the development of Trine 6 as well as a new unannounced project. My responsibilities span gameplay and systems design, feature development, UI/UX, and creative direction.